Scheduled Channel
Scheduled Channel that allows you to create a live channel by scheduling pre-recorded files has been added to OvenMediaEngine. Other services or software call this Pre-recorded Live or File Live, but OvenMediaEngine plans to expand the function to organize live channels as a source, so we named it Scheduled Channel.
Getting Started
To use this feature, activate Schedule Provider as follows.
MediaRootDir
Root path where media files are located. If you specify a relative path, the directory where the config file is located is root.
ScheduleFileDir
Root path where the schedule file is located. If you specify a relative path, the directory where the config file is located is root.
Schedule Files
Scheduled Channel creates/updates/deletes streams by creating/editing/deleting files with the .sch extension in the ScheduleFileDir path. Schedule files (.sch) use the following XML format. When a <Stream Name>.sch
file is created in ScheduleFileDir, OvenMediaEngine analyzes the file and creates a Schedule Channel with <Stream Name>
. If the contents of <Stream Name>.sch
are changed, the Schedule Channel is updated, and if the file is deleted, the stream is deleted.
Stream (required)
This is the stream information that the Channel needs to create.
Stream.Name (optional)
It's the stream's name. This is a reference value extracted from the file name for usage. It's recommended to set it same for consistency, although it's for reference purposes.
Stream.BypassTranscoder (optional, default: false)
Set to true if transcoding is not desired.
Stream.VideoTrack (optional, default: true)
Determines whether to use the video track. If VideoTrack is set to true and there's no video track in the Item, an error will occur.
Stream.AudioTrack (optional, default: true)
Determines whether to use the audio track. If AudioTrack is set to true and there's no audio track in the Item, an error will occur.
FallbackProgram (optional)
It is a program that switches automatically when there is no program scheduled at the current time or an error occurs in an item. If the program is updated at the current time or the item returns to normal, it will fail back to the original program. Both files and live can be used for items in FallbackProgram. However, it is recommended to use a stable file.
Program (optional)
Schedules a program. The name
is an optional reference value. If not set, a random name will be assigned. Set the start time in ISO8601 format in the scheduled
attribute. Decide whether to repeat the Items
when its playback ends.
Program.Item (optional)
Configures the media source to broadcast.
The url
points to the location of the media source. If it starts with file://
, it refers to a file within the MediaRootDir directory. If it starts with stream://
, it refers to another stream within the same OvenMediaEngine. stream:// has the following format: stream://vhost_name/app_name/stream_name
For 'file' cases, the start
attribute can be set in milliseconds to indicate where in the file playback should start.
duration
indicates the playback time of that item in milliseconds. After the duration ends, it moves to the next item.
Both 'start' and 'duration' are optional. If not set, start
defaults to 0, and duration
defaults to the file's duration; if not specified, the media file will be played until its full duration.
Application : Persistent Live Channel
This function is a scheduling channel, but it can be used for applications such as creating a permanent stream as follows.
This channel normally plays default/app/input
, but when live input is stopped, it plays the file in FallbackProgram. This will last forever until the .sch file is deleted. One trick was to set the origin program's schedule time to year 2000 so that this stream would play unconditionally.
You may experience some buffering when going from file to live. This is unavoidable due to the nature of the function and low latency. If this is inconvenient, buffering issues can disappear if you add a little delay in advance by setting PartHoldBack in LLHLS to 5 or more. It is a choice between delay and buffering.
REST API
ScheduledChannel can also be controlled via API. Please refer to the page below.
ScheduledChannelLast updated